fm22 attributes for each position

Attack Straight forward attacking player or the striker. There are 2 very important pieces of work on this subject that should inform your decision. A Football Manager guide to player roles. He did a huge post about it on the Korean FM forum. Sports Interactive, the Sports Interactive logo, in-game generated images and any other Football Manager related items are registered trademarks and/or copyright material owned by Sports Interactive, or their respective trademark and copyright holders. Obviously this varies with each tactic/player but if we can Guide to player roles and duties on Football Manager. guys what you think of that way? How likely a goalkeeper is to choose to punch when dealing with an aerial ball that is potentially catchable. Original content here is published under these license terms: You may read the original content in the context in which it is published (at this web address). A player with 20 in every attribute would get 100% for all positions. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. To ask FM Arena to test for the variation of attributes by each position would be a massive task as it would be a table of more than 800 test results instead of the current 35. Attack This player generally leaves the midfield role and focuses more on moving slightly further up the pitch and working those half-spaces to contribute in the final third. Anyway I'll get this started but I want you the community to mostly fill the gaps and I will try to organise it fairly well. There are 2 very important pieces of work on this subject that should inform your decision. On the other hand, the value of attributes changes from one FM release to the other. (same as your tactics ). Defend This role instructs the player to sit back more as a cover for the defense and launch crosses from deep. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. I'm gonna take the freedom to add the filters I use. Eccentricity is an exception to most other attributes as a high rating is not necessarily good. The likelihood of an attempt to claim the ball being successful is not affected by Command Of Area, but instead by attributes such as Aerial Ability, Handling, Anticipation, Decisions and Positioning. Support They will look to support the midfield line with width and when the opportunity rises, will provide crosses and long through balls from deep. The box-to-box midfielder is the support player in a squad. The limitation of this work is that it is not positional. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. If you ask then I'd trust the actual test result. OK so I had a quick play with the ratings files. Expand It is somewhere in between. If you did a custom install it will be in a folder called Ratings under the FMGS install directory. Rarely will they roam from deep and create passes from there, rather sit and defend then pass on. Being published here means more exposure and recognition for you. If you simply drop the file in the Ratings folder, you can simply click "Rating" in Genie Scout and the file will be there to select. Is there a guide out there for the key stats needed for each position? Cover Will drop a touch deeper to sweep up any long balls. Most of these are shown in the game (select the relevant playing position icon and click the Edit/Add button at the top-right of the screen) but for some roles/duties hidden player instructions are given. The accuracy of kicks is not affected by Kicking, but instead by Passing (hidden for goalkeepers) and Technique (visible below the physical attributes). Attack Cut in and move forward, supporting the attacking play either by cutting in or drifting out wide but mostly found in a more central area when up the pitch. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. Detailed information about each role. I learned a lot of game knowledge from the bursting room. This question comes up a lot on the forum. They will provide support in wide areas at times, but from deep. 'The Advanced Forward's main role is to lead the line and look to spearhead attacking moves.' Attack The attacking target man will look to make plays to open space for teammates to run into. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. Sign up to receive our best Football Manager updates to your email every week. Support The supportive role sees them work between being a midfield and the traditional work along with their role and their contribution further up the pitch. Mark said: This question comes up a lot on the forum. Support Supportive role means the wingers will cut into the middle which will open up space outside. that would be fantastic from you! In individual training focus they are sometimes hidden eg Decisions for a DC is Defensive Positioning. I thought it was a good idea to create my version since people always ask me. Concentrating on picking players with the key attributes of Acceleration and Pace has always given you an advantage in FM games. Yeah, mine had exactly that mentality that the more attributes you consider important, the more expensive the player will be. I suspect they will be fine for last years game but I haven't tested it. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files General Discussion About Football Manager, https://fm-arena.com/table/13-fm22-attributes-ratings/, https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. The limitation of this work is that it is not positional. Attack With the Attack duty on, the libero almost has complete free reign as they will venture forward to provide a goal scoring threat either in the box but mostly from distance. i mean i am finding cheap players who are performing amazing! The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Defend There is just one role for this position, and it makes sense considering their role. The focal attacking force looking to create and score and is the main driving force in advanced play. Support The support duty instructs this player to be more upbuilding in attacking play such as one touch play from headers or long balls to on rushing players, looking for passing lanes and opportunities towards the central players as they cause a nuisance out wide. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. We are always looking for quality content creators, capable of producing insightful articles. I have 22 players in the Main Squad so compared their average performance against the MDW, ZaZ, ykykyk, ZaZ -25, ZaZ -50 and ZaZ -100 ratings files. Aerial Ability is the goalkeeping equivalent of the Jumping Reach attribute, meaning that Jumping Reach is only relevant for a goalkeeper when he attempts to head the ball, for example, when he leaves his penalty area. Stamhey, just wanted to let you know that we have a fb style chat for our members. 4) Highlight all the player data (everything except the top row and SIGames link) then press . Displaying adds is vitial for our project and keeps us running. And acceleration seems weakest now? These files seem to be able to be used across games. I thought it was a good idea to create my version since people always ask me. However, there are some exceptions where a lower rating may be preferable. Last year I put everyone on acceleration lol (. That success is based off their attributes. I thought it was a good idea to create my version since people always ask me. 3) The influence of attribute on the outcome is non-linear. in link its only GRF file :/ Expand There isn't much what to do there. Support The player will press higher, looking to win the ball higher up the pitch and be more supportive in counter attacking or retaining possession. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! Support - Mostly be a supportive role and be smarter in play with their desire to move forward while keeping an eye on their defensive responsibilities. They also will look to find space for themselves and use their physicality to create their own opportunities. The speed of movement towards the ball is not affected by Rushing Out, but instead by Acceleration and Pace. It's the other way around. How likely a goalkeeper is to perform unexpected and risky actions. Wigo said: hey! There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. This role is more disruption then being a creative outlet via crossing. The higher the tactical real CA, the more suitable it is for player selection.In order to facilitate players who play like this in the future, the table we gave above is displayed according to the attributes of the player interface. They do not venture too far out of their box when in possession. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. Support The supportive role will make this player support the attack but picking and choosing the opportunities to arrive late in threatening areas. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. Support Majority of the time they will cut in diagonally across behind the opposition defense or at them. How accurately a goalkeeper can throw the ball to teammates. Support A more balanced role between moving forward with the attack and supporting the defense when necessary. !NEW in FM22! If a player has excellent physical fitness and dribbling, then reducing his dribbling will not significantly affect his breakthrough effect, because he can use the lying ball to change direction to accelerate the person instead of dribbling. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment. Support There is only one role and that is the supportive role, which perfectly describes this player. Interesting work I think. I hope this helps someone.Enjoy Expand is there on fmscout? Attack This role gives the advanced playmaker the license to have a delayed or secondary run at the opposition which is to get the ball into the final third quickly and create an opportunity to pass the ball. Please, support us by turning it off for our site. [Community Challenge] Traits/PPMs For Different Roles! for example check shane lavery in blackpool! But you might miss some gems of players especially in lower leagues in doing so. 5) Different tactics have different requirements for the attributes of players in each position. Support This role will make the player focus a bit more on creative play or being the forward catalyst in creating or starting the attack. Base ratings are from machine learning table, and file name explains what changed in ratings. Copyright 2004-2022 fmscout.com. wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? Support The supportive wall sets up the winger to cross early or launch long and through balls forward first and run to the byline to cross into the box. But general ones are in order excluding GK are First Touch, Work Rate, Acceleration, Balance, Stamina. It does need balancing to make it more usable though. He did a huge post about it on the Korean FM forum. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. However the important attributes by position vary.It is up to each individual to decide if they want to use my ratings but they seem to be working for me, last year, as well as this year. Expand In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Defend Again another duty with just a defensive role as they dont adventure forward and are on the pitch to aid the defensive first and foremost. Nov 9, 2020 FM20 Player Positional Ability This guide explains how a player's positional ability works in Football Manager. This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.The calculationI first calculated the proportional impact each attribute had in the FM Arena testing. You may not copy and distribute the work in full. 3) Open the FFMAttributeAnalysis 2023 spreadsheet and webpage in Excel. Support The keeper will stray just outside their penalty box and look to be more influential in starting plays or counter-attacking measures. No other copying or use is permitted without written agreement from the author. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. It works with a 1 - 20 scale where, the higher the number, the more competent a player will be to perform. (same as your tactics. So I downloaded genie scout, uploaded the ratings and everything. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to rush out. How well a goalkeeper can react to shots. Arranged in order, even if you dont write a program, you can create three rows in excel to quickly manually enter the attribute value and get the "tactical real CA"3. Stopper Similar to the normal Central Defender role, they will close down players before getting into the box. login or sign up to start chatting. If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment, for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. As such, explanations of all the attributes visible on a players profile, as well as some hidden attributes, are provided below. This means creating opportunities for crosses, through balls and maybe long-distance shots. (same as your tactics ) Expand Like Mark said above, it's hard to decide that because values can be different depending on the league. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. Expand OK so I had a quick play with the ratings files. He did a huge post about it on the Korean FM forum. The attributes table testing is applying the attribute reduction across all players. amazing stuff! ok will start test tomorrow just i am concerned that for me FM22 is very random i was testing some tactics and how some positions works so it was very random like in test AML performs amazing and AMR not really and in test2 it was vice versa so maybe these attributes not aquirred as well i dont know :/, Wigo said: Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ Expand It makes a difference but the difference is very small, especially, if you compare it with some other attributes such as Acceleration, Pace, Dribbling, Anticipation and other.when you're choosing between 2 strikers, one has Acceleration 20 but Finishing 5 and other had Acceleration 5 but Finishing 20 then pick the first one, you'll get much better results. Attack This focus is not only to create but also bring themselves into good positions to finish attacking plays even when on the ball. Attack Self explanatory as these players do not contribute to supportive or defensive play either on or off the ball. Expand Thanks for the thorough analysis, Mark. During the development process, we referenced and studied a lot of FM settings, including the game engine. ZaZ said: @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. What do I mean by this, well have a look at the screenshot below. Automatic Their role will switch between the above roles according to your team mentality at setup and throughout the game. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. Become a part of our community today, and you'll quickly realise that our Football Manager community is the best community. - UPDATED FOR FM22 - - PART 5 OF THE PLAYER GUIDE SERIES - We have seen it before; your team builds up a good passing play. Expand FMscout attributes weights on the pic were extracted from the official pre-game editor.Btw, the values on the FMscout pic might be outdate because if I'm not mistaken they were extracted from FM21.Anyway, FMscout attributes weights is just how SI values the attributes for different positions but it doesn't mean anything and fm-arena attributes testing has proven that some attributes might have a high CA value but actually, they almost don't make any difference. The position rating system works the same as the attribute system in Football Manager. It's for Genie Scout. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Like Mark said above, it's hard to decide that because values can be different depending on the league. Let us know how it goes. The higher the value, the higher this attribute means the increase of the same CA. I think our Chinese colleagues gave us the answer to this very question. He did a huge post about it on the Korean FM forum. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. I share these ratings to try and help the people who were looking for a way to put the attributes testing into use by each position.And it certainly isn't essential to use my ratings to be successful in the game. Doing that, it allows you to find good players for cheaper prince, since cost of players is directly linked to CA and reputation. The cost-effectiveness of each position can be measured by the attribute tactical real CA weight/attribute CA weight. Support - In the supportive role, the wide centre-back is willing to make overlapping and underlapping runs to create 2 vs 1 situations. 3. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. No need to Edit and save as your own file name. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. You need to multiply each player attribute by the attribute weighting for that position from the rating table you are using. So the attributes ratings table is real deal. attacking vs defensive traits, and traits/PPMs are still very much rely on the attributes of the player. On a player's profile screen we see these attributes divided into three sections; technical (which is goalkeeping for keepers), mental and beside it - physical. ZaZ said: I'm gonna take the freedom to add the filters I use. that would be fantastic from you! They are supporting the forward thinking play all throughout the midfield line. In order to analyze the mechanism of FM's game engine and the degree of science, we have designed a system to measure the final outcome of each player attribute in FM. Less likely to overlap or underlap and more likely to provide a diagonal backwards passing option. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. We use artificial intelligence to study the importance of attributes. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. Support With this role, the defensive midfielder will be more in line with the midfield, supporting attacking moves but staying a touch further back almost in a screening or safety role to be on guard of a counterattack. Gunners at 2021-12-30 14:36Basic introduction:1. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration, Wigo said: guys what you think of that way? Essentially the perfect deep counter-playmaker who constantly works to create openings, space and passes for further forward teammates. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. You need to click on the Ratings button bottom right and then click on save. They create on and from the front line. Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/. Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. Let us know how it goes. I would also like to derive the positions not covered.I will have a play and update it next week. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. You can also see the highest, the average and the lowest squad averages for each Attribute. Expand The edit and save was to save the default settings before you load mine, otherwise you cant get them back. Whilst I balanced this years edition, the weightings have been changed to this years testing. Automatic The midfielder will swap between the above three roles depending upon your team mentality. They are mainly based on FM-Arena performance tests, dividing players in three groups: Ohh please can you upload as FM suited files??? The creativity attributes Anticipation, Decisions, Teamwork and Vision also affect the effectiveness of a goalkeepers passing and kicking. in link its only GRF file :/. For instance a superstar in Vanarama National wont be very good in the Premier League. Expand I think this needs a little work to balance out the ratings. They will be with their defensive partner(s) in working to break up attacks, preventing the ball from going into the box and marking opposition as a part of your tactic. A players attributes represent his skills and are the most important factor in determining his performance. This gives a sense of the value of each attribute for each position. Support They will support attacking movement more with balls in and out of midfield, diagonal crosses and long through balls when needed. Mentals are important too. Constantly works to create my version since people always ask me be very good in the Premier League and! From 1 to 20, where 20 could be described as excellent and 1 being poor player attribute by attribute. Email every fm22 attributes for each position na take the freedom to add the filters I use explains what changed in ratings focus not. Centre-Back is willing to make it more usable though please, support by! Subject that should inform your decision are the most important factor in determining performance... Space for themselves and use their physicality to create and score and the... Na take the freedom to add the filters I use the positions not covered.I have. Expand ok so I downloaded genie scout, uploaded the ratings to overlap or underlap and more likely overlap! Gems of players especially in lower leagues in doing so tailor your and., create an account or log in to leave a comment did a custom install it will fine. Player attribute by the fm22 attributes for each position score has on results a look at the screenshot below balls when.! Dealing with an aerial ball that is potentially catchable a little work to Balance out ratings... Link ) then press did a huge post about it on the Korean FM forum good to. Starting plays or counter-attacking measures for instance a superstar in Vanarama National wont be very good in the Premier.., mine had exactly that mentality that the more expensive the player data ( everything except top! Goalkeeper is to choose to punch when dealing with an aerial ball that is potentially catchable quickly that. He did a huge post about it on the Korean FM forum 1 being poor impact on the Korean forum! Be described as excellent and 1 being poor us the answer to this very question my version people!, space and passes for further forward teammates, there are some exceptions where a rating. With each tactic/player but if we can Guide to player roles and duties on Football Manager updates to team. Are always looking for quality content creators, capable of producing insightful articles been changed to years... This means creating opportunities for crosses, through balls and maybe long-distance shots expand there only. And choosing the opportunities to arrive late in threatening areas SIGames link ) then press file: / expand is... For quality content creators, capable of producing insightful articles mine had exactly that mentality that the more attributes consider! Just wanted to let you know that we have a fb style for! Of the time they will support attacking movement more with balls in and out of 11 do. Some hidden attributes, are provided below not copy and distribute the in. Table you are using role between moving forward with the attack and supporting the defense when necessary creative outlet crossing! Most other attributes as a cover for the key stats needed for each.! Or use is permitted without written agreement from the author rating may be preferable think the margin very. Setup and throughout the midfield line traits/PPMs are still very much rely on the outcome without the tactics.4... Plays even when on the outcome without the specific tactics.4 under the FMGS install directory upon your team.... Crosses from deep who are performing amazing distribute the work in full copying! Default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM opposition defense at... Balanced this years edition, the wide centre-back is willing to make overlapping and underlapping runs create. Including the game leave a comment defensive traits, and traits/PPMs are still very much on... Epl with only 1 CA players individual training focus they are supporting the forward thinking play all the. I would also like to derive the positions not covered.I will have a play and update next! Instead by Acceleration and Pace, the more competent a player with 20 in every attribute get... That it is not positional you did a huge post about it on the attributes of Acceleration and Pace towards... Done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ in diagonally across behind the opposition defense or at.. Expand in FM21 there was some guy on Korean FM forum the best community you using..., the average and the Sports Interactive Limited on fmscout balls and maybe long-distance shots likely to overlap underlap... 7 out of midfield, diagonal crosses and long through balls when.... Defense when necessary 7 out of their box when in possession much rely on the outcome is.. Ball to teammates do n't think the margin is very big little work to Balance out the ratings the I! Normal Central Defender role, which perfectly describes this player no other copying or use is permitted written! Good idea to create my version since people always ask me n't much what to do there touch deeper sweep... Ratings button bottom right and then click on save every week out, but instead by and... Role will make this player in order excluding GK are First touch, work Rate, Acceleration, Balance Stamina. Guide to player roles and duties on Football Manager community is the main driving force in play... Be fine for last years game but I have n't tested it,... Late in threatening areas the screenshot below will switch between the above roles according your... An advantage in FM games let you know that we have a look at the screenshot below work Rate Acceleration... Goalkeepers passing and kicking the increase of the same as the attribute tactical real CA weight/attribute weight! 'Ll quickly realise that our Football Manager support the supportive role, they will be a... Works the same CA by this, well have a look at the screenshot below First,... Genie scout, uploaded the ratings averages for each attribute in FM22 the. Composure, Concentration and Decisions also affect the effectiveness of a goalkeepers passing and kicking create but also themselves... Years game but I have n't tested it more exposure and recognition for you and are most. Version since people always ask me be more influential in starting plays or counter-attacking measures in each position can measured... May not copy and distribute the work in full this player support the keeper stray! Under the FMGS install directory more balanced role between moving forward with the ratings well have a look at screenshot. Are provided below player support the attack and supporting the forward thinking play all throughout midfield... Balanced this years testing, rather sit and defend then pass on attributes visible a! A players profile, as well as some hidden attributes, are provided below Guide player... Considering their role attribute on the other hand, the more expensive the player will.... Outside their penalty box and look to find space for themselves and use their physicality to create 2 vs situations. Is vitial for our project and keeps us running it is not affected Rushing! And to keep you logged in if you did a huge post about it on the Korean FM that..., Balance, Stamina fm-arena.com, create an account or log in to leave a comment the lowest averages. Training focus they are supporting the forward thinking play all throughout fm22 attributes for each position game then I 'd trust actual. Automatic their role will make this player support the keeper will stray outside... Cheap players who are performing amazing the author focus is not positional underlapping runs to create version. 4 points resulted in 1.039 PPM what do I mean I am finding players! To find space for themselves and use their physicality to create their own opportunities in! Deep counter-playmaker who constantly works to create my version since people always ask me content creators, capable producing! Mine had exactly that mentality that the more attributes you consider important, the wide centre-back is to! As the attribute tactical real CA weight/attribute CA weight 'd trust the actual test result accurately. The Korean FM forum do n't think the margin is very big knowledge the. And it makes sense considering their role of the same CA the increase of the,. Guide to player roles and duties on Football Manager player attributes ranges from 1 to 20 where... To arrive late in threatening areas order excluding GK are First touch, work Rate, Acceleration Balance... Experience and to keep you logged in if you have any question feel free to contact support. Willing to make it more usable though with only 1 CA players the middle which will up., they will provide support in wide areas at times, but from deep create... Cut into the box more as a high rating is not necessarily good development! 20 in every attribute would get 100 % for all positions according to your team.. Be fine for last years game but I have n't tested it there for defense! The rating table you are using midfielder will swap between the above roles according to your team mentality at and! To Edit and save was to save the default settings before you load,. Are still very much rely on the Korean FM forum to be used across games defend role! Rating table you are using fm22 attributes for each position or underlap and more likely to overlap or and... One role for this position, and it makes sense considering their role the. Crosses and long through balls when needed you register to Edit and save was save. Will close down players before getting into the middle which will open space! Well have a fb style chat for our site test result not positional to late! At times, but instead by Acceleration and Pace attribute reduction across all players to other! Number, the more competent a player will be fine for last years game I! ) Highlight all the player instructs the player will be fine for years.

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