Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. Nothing to see here :). Youve inherited your grandfathers old farm plot in Stardew Valley. A rose that reminds you of the valley. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. "RemoveFences" is now the old sandbox layout if players want to revert back to it. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Players can no longer purchase stardrops from secret shops. Removed a cherry blossom tree and grave stones from ???. SVE objects are added as completion requirements. Also fixes an issue where bushes were "stacked" on top of each other. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. SVE fish data is now appended instead of overwriting vanilla location entries. Fixed an issue where Sam's 8 heart event froze. Sophia and the Wizard have received many new elaborate schedules. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Added more immersive detail to many maps. Gave Lance a birthday, but it's hidden on the calendar unless married. Fixed several compatibility issues with other mods. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Fixed an issue where Sophia's special order crashed the game if started during winter. Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. #1. nodehappy Jan 23, 2021 @ 8:33am. Increased max stamina gained from consuming sport drinks (35 > 50). ?, patched when players meet them for the first time. If SVE isn't your thing then I recommend expanded access maps. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Fixed a glitched tree on the Flower Festival map. Fixed an issue where several NPCs were taking long routes, cutting through Blue Moon Vineyard. Earning these achievements unlocks unique Hats at the Abandoned House in Cindersap Forest. Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. Fixed an issue where the Joja movie theater glitched the pumpkin patch area during the Stardew Valley Fair. It has been added to the desktop wallpaper downloads. SMAPI no longer spams the log stating update keys are missing from SVE. Fixed the view port and positioning in Alex's 7 heart event. Players could place furniture/objects in several character event areas in Forest West. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". How low does it go? Detail similar to Sophia's house can be expected~. Fixed artifact spawn rates at Blue Moon Vineyard. Default setting is "true". Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Added many additions to the Joja Mart shop. Decreased the amount of void essence dropped from defeated corrupted monsters. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. During the winter, she'll walk up to the summit. This page was last edited on 8 August 2022, at 17:46. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Grammar and style checked Joja's ??? Fixed an issue where the town fountain was glitched during winter. They're now much easier to find. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. The desert is now compatible with the extended minecarts mod. Fixed an issue where Victor awkwardly stood behind Lance during the Luau. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Fixed an issue where Daggerfish was missing fish pond data. The table below indicates maximum timeframes. Adjusted community day schedules. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. Ingredients | Stardew Valley Expanded Egg Hunt Map On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. Fixed an issue where debris could spawn in out of bound areas on GF. Changed a schedule of Sam where he stood behind a bush in town. Fixed an issue where NPCs couldn't leave Forest West. Perfect for the avid TV watcher! Added more detail and fixed many inconsistencies on the world map. Stardew Valley Expanded ConcernedApe . Sandy would ask what the weather was like in Stardew Valley, while visiting Stardew Valley. Starfish and clownfish are now compatible with the More Fish mod. Initial mahogany tree spawns adjacent to Grandpa's Shed on GF will no longer grow back if cut down. Decreased Rusty Blade sale price (1000g > 500g). Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave. Added underscores to IF2R configuration names for easier legibility. Fixed an issue where some interior windows didn't illuminate when it was sunny. She becomes unlocked once players have friended Sophia to 8 hearts and have completed the community center/joja development form. Fixed a bug where players didn't receive the rusty key when they skipped Krobus' introductory event. Note that this will reset any configurations. Any adult. -Robin. The player will no longer be warped into the Oasis lake. Fixed an issue where if Marlon's sewer event was triggered on a Pelican Town festival day it'd soft lock the game. Increased the rarity of Four Leaf Clovers. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Default = "false". Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Changed the IF2R hardwood area entrance from a ladder to an incline. Can be used with Remove Fences. Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. (I have now started full development on the new characters). Armed with hand-me-down tools and a few coins, you set out to begin your new life. Added many new dialogue lines for the Wizard. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Table of contents. Shearwater Bridge no longer needs to be overwritten. Harvey's "afraid" 10 heart event fork froze the game. Removed pre-placed sprinkler tiles in ???. It has more buttons than a regular remote. Added over 100 new locational messages! Fixed an issue where some players couldn't add SVE fish to their aquariums. Redesigned the maple and oak tree area below Andy's house. During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Added shadows under the adventurer guild dock. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. Fixed a 502 gateway error with Nexus Mods many users were experiencing. Added three new maps: Crimson Badlands, Desert Railway, and ???. Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. Martin's 6 heart event is now locked if players married Claire. Fixed a bug where players couldn't purchase the ??? Players playing multiple save files had IF2R configurations take effect on their other farms. Fixed the flounder, midnight carp, and rice icons. Not Necessary, but the mod is meaningless without it. Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. Added a new graphic and section to the SVE decriptions page: "New NPCs". She is a marriage candidate! Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. Spouse room data is now loaded through Content Patcher instead of TMXL. Stardew Valley Expanded remains true to the lore. Fixed several issues with the Egg festival. Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). Added 4 new food recipes. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. The onions no longer spawn in Andy's yard, dirt paths, or at the sewer gate (eww!). Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. Fixed an issue where landmarks on the island reverted to destroyed states. This event triggers after the player has played for at least 40 days. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. Added a town shortcut near the IF2R shed. I'm looking into making it compatible. Fixed an issue where the kittyfish could be caught before seeing Camilla's event. All outdoor SVE locations with bodies of water may now be fished from. Resprited snow effects on fences and bridges. Added explanations for the IF2R configurations, located on the descriptions page. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. Fixed many miscellaneous map glitches in several maps. Organized the SVE TMXL folder structure and references in the content.json. Adjusted Susan's schedule. (Framework Mod) This is what most of the mod is written for. 09-23-2020: Swapped Olivia's 6 and 8 heart events. Added a unique letter design to the player's invitation in Claire's 14 heart event. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. The winter star festival froze if Alex was the players secret Santa. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. Fixed an issue where snatcher worms had no fish pond produce. Minecart in the IF2R farm cave is now functional. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop. Added Winter Star festival dialogue for Morris. Recipes may refer to: Cooking Recipes. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Touched up the world map to reflect all changes made. Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Fixed an issue where Scarlett wore her cosplay outfit in the NPC social menu if the player was at the bus stop. Replaced the wizard cosplayer in Sophia's 14 heart event. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. The following items are easy to obtain, especially if the player has extra money: https://stardewvalleywiki.com/mediawiki/index.php?title=Quests&oldid=146425, Creative Commons Attribution-NonCommercial-ShareAlike, This is the most common type of Help Wanted quest. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Changed a "certain note" in Sophia's house to be more "rated PG". Fixed an issue where players got stuck during Susan's 4 heart event. please do not ask me for help with installing SVE! (These fixes fill you with determination). Added a new configuration to Grandpa's Farm called "Larger Bridge To Grandpas Shed". I seek an extremely rare and powerful goop, known as 'ectoplasm'. If players have already experienced the clearing, Susan will introduce herself immediately. Removed a couple static trees on the Mountain map due to requests. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). ??? -Evelyn, Calling all amateur paleontologists! ?, and ???. Susan now tells the player she will be in-game the following day during her introduction. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. 10-16-2020: Shearwater bridge is no longer locked off. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Fixed an issue where players playing on a different farm type with Grandpa's Farm installed couldn't trigger the shed questline. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Recolored the shalal shrub, ancient fern and rafflesia. Fixed an issue where Lance's resort dialogue window instantly closed out. Fixed a glitched water tile at Blue Moon Vineyard. -NPC's strawberry plants displayed incorrect growth phases. I have an idea. Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Fixed an issue where Morris had no 4 heart event end dialogue. When doing a special order that requires shipping items, the player can ship the remaining items on the final day. Fixed Marlon's event when it'd activate when it wasn't raining. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. Nerfed the quarry on IF2R due to requests. Fixed an issue where several SVE questlines could appear on the special order board. To fulfill Pierre's Prime Produce special order, you must harvest 25 gold-quality vegetables and you must place 25 gold-quality vegetables in Pierre's special bin. Be warned that there are spoilers! Replaced several display images on the mod page. Fulfilling a quest for an ex-spouse does not grant any. Fixed an issue where players had to wait until the next day to unlock the sprite spring warp point if visiting the area for the first time. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. This translates to summer 17th year 3. Fixed many gift taste data entries for objects added by Json Assets. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. Redesigned the dirt crop field configurations for IF2R. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. Claire will return home a little earlier from working at the theater when married to the player.