Use your pick-axe and explosives to defend yourself. I'd like to see about a dozen levels, but I understand that's a tremendously large workload. First of allyour game is absolutely amazing that's why I want it to be even better.-I have a few ideas, most importantly I hope you know that you are not allowed to NOT add a Gallery, This game is to good not to have one, And or an Arena where you have no lives only Pleasure and Libido and you can spawn enemies yourself or with a wave system too but you can decide which enemies can spawn.-I think something like a content menu where you can toggle things like pregnancy or Futabots don't have a metal sound or dropping your weapon on some attacks would be nice so that every Player can decide how they want to play the game.-Gangbang is something I personally would definitely want, It fells just wrong when they are 20 Zombie or Flies(hope that's the English name) around you and only one is using you, but I saw that some else also recommend it and you said that it would be difficult to implement I can just cross my fingers and hope.-You already change the difficulty a bit which was definitely needed, will properly need further testing until it's good enough and while saying that difficulty settings for people how aren't so good at such game but still want to enjoy it wouldn't hurt. Learn more. I like hyonosis stuff too. unlocks the npc's so you can play animations and stuff. Balance update is coming again soon, adressing Maggots, generator price and some other things. If this is not the case, the game will go on pretty much forever. I'm glad to hear you have an interest in more hypnosis content for your game, and the option for futanari as a wardrobe option is a good idea. Enter the code into the . Unlocking more monsters the further from spawn you go. #3. . Maybe you guys are right. Futa's are fun. The wunder waffle gun seems to one shot but due to it being aslow reloadshotgun i can't use it well. Also don't forget Exposing by pressing 'S'.As for the code for the door: I can't give you that unless you send me your save file (don't lol). I'm so happy to see you're enjoying it and/or are engaged in this game so much.And my study is going fine, don't worry about it ;)Till we talk again, later friend! I've read them all, but I don't have the time or sanity to really sit down and go through every point using my full intelligence and attention. I believe the dev has said that there'll be more levels and roughly 4-ish enemies per level to fight and see what they do, and I look forward to it. Maybe fingering the player from down below or something. You say you can't see the options menu? Also, such projects take way more time than a wave shooter, trust me. I really like how it is more exploratory, and has multiple paths you can take. I've noticed some pretty good H-games stuck in development for like 2 years, with Patreon pages still being up. I started this project out as a linear adventure platformer, but shifted towards what the game is now. Oh, my bad. This allows you to never run out of ammo, cause you have so many weapons to work with when stocking up on pistols. Wait, is Perveloper not the one who posted on F95? Download: Captivity Horror Multiplayer APK (Game) - Latest Version: 0.1 - Updated: 2023 - com.darkgames.Captivity - DarkGamesSCB - darkgamesscb.blogspot.com - Free - Mobile Game for Android I'm gonna make the game a bit easier to play for normal other people.And holy crap you played for 8 hours straight? In Captivity you will: run, dodge, climb, shoot, kill, find and buy guns, inject yourself with drugs and expose yourself to hostile enemies to survive and complete challenges. The postal code that has a 4 in the middle goes next. Subscribe? I will look into this issue as soon as I can. Insert the codes into the matrix so it fits the second hint, and apply the calculations described in the first hint. How to Unlock the Door | A Captive Audience | Control Game (Side Mission Guide) 8,497 views Aug 28, 2019 1:02 Find a way into the room 1:56 Use seize to complete the astral plane challenge 120. I love where this is going, still needs some balancing here and there but overall this initial release offers more content than many other games that have been around for way longer without smelling greed too much. A tag already exists with the provided branch name. Did you complete every single challenge already? I think it really fills a niche in the NSFW game community that was just waiting to be filled, and I really hope your work inspires others to do the same. I can't keep up with all the cool stuff you guys are coming up with. I think most of the suggestions and criticisms have already been said to death, maggots are unreasonably small & difficult to see, the cave in general is in need of balance, the jungle map is a bit big, etc etc. I have playtested this game all by myself cause I am not a studio, just a one man developer. I released this game 2 days ago, that's all my experience as a game developer. from this msg being sent, i started the game and new game about 2 mins before. A little extra libido here, A little extra strength there would be great. Thanks. I think the game is too difficult for alot of people too. I'm taking it slow right now, and go step by step. Shouldn't they take that down? There is a survival horror game on Steam called Captivity and I've tried to look for a full video walkthrough/playthrough of this game but the best I could find is this 5 minute speedrun that utilized in-game glitches to skip major portions of the game till the end. I would have just suggested a difficulty option cause my game doesn't save for some reason and it makes me restart but another way could be adding permanent buffs for completing experiments such as zombie II hunter makes you do more damage to them, dog toy makes them deal less lust damage or snack make you take less damage from bites. Developer/Publisher: New Worlds Games. The starter pistol is fine for the first stage but really didn't do much in any other stage due to the enemies being able to quickly spam attack you from all angles so maybe make the enemies a little easier to kill for the first 3 rounds/ slightly buff the starter pistol. was worth every penny and then some ;)there is a bug with the fly sound effect on cave, no matter which slider you turn to 0, so long as the master volume is above 0, the sound can be heard. The reason for that is that making an adventure game with a chronological storyline and level progression towards sensical goals is quite hard. I'm thinking about being able to spend skill-points to upgrade your character stats. Nowmost of the enemies are fine but maybe make it so that the harder enemies don't spawn in till some rounds have pass or have a enemy introducedevery few roundsto give the player some time to get cash and buy some equipment. Now i don't like how the later enemies can just make you drop your equipment in some of their grabs instead just let the player keep it as the active item at the time because it's annoying to have to pick it up in the middle of a fight then quickly switch back to it while dodging everything else only to get grab again and lose it once more. Probably the best enemy animation for me And one question: "Will you implement Windowed option?". I'm a programmer, not an artist. That's pretty creative and oddly specific. When escaping from/finishing a rape, if you hold down a directional button BEFORE you escape, the player character stays still, I have many times gotten in a "stun-lock" because I was holding a direction and I couldn't escape. I already knew that people wanted this feature, but it seems like alot of people really want this. I think the payment never got through to itch. I tried pacing my shots to my best attempt but hitting headshots consistently still seem virtually impossible. I've read this reply and looked for that file, but can't find it : C:\Users\
\AppData\LocalLow\Perveloper\Captivity\xGameDB.db. But I do disagree :). But what? If that doesn't work leave a comment. I'm glad to hear that you like the ideas that i was just spit balling out as it came to me and glad to hear that most of what i said seem to help out. Probably due to futa-robots Well. You don't like Patreon?I'm thinking about adding some sort of cheat mode, in which you can play the game with cheats but can't complete any Experiments.Gallery mode is on the todo list, stay tuned for it! The postal code that has a 5 in the middle goes second. Thanks for reporting these bugs! I think I'm gonna remove this mechanic entirely. Just my two cents, really enjoyed what you have going here, and hope things work out for you in the future my dude. I hope they realise I'm broke and are able to buy the game on here. But thats way too hard lol. I didn't even realise this was a thing. In my view it would be nothing but beneficial to have a Patreon, it would give you a good bit exposure than being on itch.io, and let people pitch in more consistently. This is not a multiplayer game so it's fine.Thanks for your input! Feel free to keep giving feedback and support, but please don't feel offended or ignored in case I don't respond. I care about this game: I want to make it as good as I possibly can within the capabilities and competence that I possess. I believe there is a way to report it to Norton as a false positiveBut I'm not sure how. in the cave level it could happen that if a musca grabs you to the nest, then drops you then grabs you immediately after, it bugs itself and no longer does anything after the animation. Gather new powers, experiment with a ton of different combinations, fight evil enemies and unravel the secret story, all while playing with a friend! (verygenerousofyoubtw). Maybe in the future.It's good to know you're an elite, super assassin gamer. grapple mechanics are a little unforgiving even on the new casual difficulty. Right now I'm following a course to become a bachelor computer scientist, so my time is slightly limited. Also, try running the game in administrator mode, maybe that will work. You are an exile, outcast and downtrodden, sentenced to walk in a barbaric wasteland where . Contents 1 Captures 1.1 Mission 1 1.2 Mission 2 1.3 Mission 4 1.4 Mission 5 1.5 Mission 6 1.6 Forest Bandits (1.6) So there are some shortcuts I had to take that made sense in the moment. If people want to cheat, that's their decision. I also advocate for more beast content, the knot status is prett hot stuff and hope we'll see more in the future). Glad to see you're enjoying the game. but the site says the area code didnt work so it never said i bought the game. All progression and stuff that gets saved to your save file like highscores and experiment completions happen mid-gameplay, so you don't have to wait around to get mind broken first.Goblin minor animation is way too long I know. it keeps saying my Area Code is not right. Removing this element makes the game pretty boring in my opinion so I'm not planning to remove it. There was a nasty bug that caused loading issues, which was fixed in v1.0.3. Also when you mind broke and restart in the bunker let us get out of bed quicker as having to wait about 15 seconds every restart is a bit annoying. Also have the shops be a bit closer as it can be hard to get to both on the larger maps in 30 seconds or change the 30 seconds to like 60 seconds instead since we can skip to the next round. Hmm that doesn't sound too good. I don't even know what Patreon is like. And there is an extreme lack of "emergency" end button of the level when already know that you lost. Malerouille (395) Strategy Tailbound Tons of respect for you response time on the feedback. X-18 door code for CoC. It could be neat if they would be manually triggered by the player either by a large cash sacrifice or by doing certain things like the statue in the jungle stage or like how Jackies appear when you open the backroom of the F.E.R., or just spawn every certain number of waves. It's the entire content of the game.Thank you for being so excited about this project of mine. Please make sure you're playing the newest version as well, to the point where it honestly feels broken. Give yourself a break. i thought it was a free game but from the photos i can see it's a quality game i think. now, i cant be wrong. A really thick Jungle with Tentacle plants what they would to is obviously. captivity game door code. Maybe add built-in cheats and a gallery ? Hmm.. And welcome to our game's page! Newstagesarecomingsoon though,staytuned! System Requirements Minimum: OS: XP (SP3)/Vista/Windows 7/Windows 8 Processor: AMD Phenom 9550 Memory: 2048 MB RAM Graphics: Radeon 4800 or gtx 560 But building entire levels that look good and make sense is beyond me. Captivity is a new bloody horror experience featuring death, hopelessness and a tense atmosphere, it is up to you to escape captivity and deal with what ever stands in your way. In any case I will propose Human enemies.1. I mean that's what they are supposed to be, I am not going to think a Complete stage when you can then you just say nahhh don't like it. . Yes it's annoying to start birthing/laying eggs in the middle of a wave. (or harder for masochist())-I also have a few Stage/Enemy ideasI noticed that no enemies are normal Humans closest would be Zombies or maybe the Futabots. you just did, lmao. The white android up top that comes alive after turning the switch on is also just for fun, no gameplay elements are involved.I 'm not sure what you mean with emergency end button. This is only the beginning of your journey behind The Secret Door - Step through it again to be taken somewhere new. ..just checked my bank account. All the code for the iot devices and ROS packages for the real life captivity game. I'm just a programmer. The perks were fine with like maybe a 33% quicker reload perk/ maybe a perk that makes getting out of grabs faster/ a perk that doubles your dodging stamina. So I'm gonna think about some way to balance this, maybe a new drug with proper pricing or something.- A drug that makes escaping sex easier. Not really in a level, but the door he's referring to is a keypad-locked door to the far right side of the room you wake up in when you start the game. But it's kinda too late for that now.Thanks for your feedback! I think there a bug to with the face hugger because the message to get rid of it wouldn't go away even tho i killed it then a new message for it would pop up the next time it happen and it started to block my screen plus i didn't get the hat for getting rid of it either. But there's a good chance I will add more of them in future stages. But this is a pretty big change, so don't wait for it right now. Please try the newest version of the game. Most people like FER stage the most. Your work really reminds me of old flash games like The Last Stand zombie shooter, which I think is really great. I do think this would benefit from some sort of persistent upgrade mechanic. I'm updating the game right now, and a new version of the game will probably be up in a couple of hours or tommorrow at worst.I got some homework and assignments to do for school too, so I hope I can find the time to do both. Sothat30$per monthwouldn'tchange much regarding development speed. High heels are a bit difficult to implement, considering they player skeleton needs to change in height, maybe in the future. Now I tried 4 stages so far and stage 1 was fine butafter that it was really hard to do anything after like round 5 either due to the orcs blow darts/traps, the really small maggots/fly bullshit or the metroids like/ fast as fuck dudes that can down you in 4 hits plus the face hugger that i tried to find a way to get off me for like 10 mins before just being over run by everything else. It is fine downloading it and extracting it (even did a file insight and Norton said "seems legit") but actually attempting to start it triggers Norton to quarantine it.
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