For better or worse, they find themselves in a 5 I have a sibling who is not blessed, whichworld of expectations they struggle to live up to. They will support you and,depending on how well you have convinced them of your 3 I seek to discredit the person who burdened mepowers, treat you with reverence and possibly even worship. Come and discover the mystery behind all the forest fires, is it the Bandit Coalition or something even more nefarious? Enhance your Humblewood experience with our official minis! (1d4) lb.Gallus 3'4" +3d10 55 lb. One of the traits mapachs are most well-known for is Resilience. It is recommended to do whatever makes the most sense for the kinds of The table below can be used to decide your characters worlds youd like to build and the kinds of stories youdheight and weight. Though, how long your repairs holdtogether is up to the GM. They also favor chaotic alignments, as strigs are a free-dom-loving people who will usually put their personal moralsabove any imposed system of governance. Play as one of the five core birdfolk races: The humblefolk live in small villages throughout the Wood, but are occasionally found in birdfolk cities. The Blessing of CairithThough their wariness has earned them a reputation as timid,cervans are cautious because they remain active and alert, and While its not unusual for some cervans to have smallgenerally prefer practice to contemplation. You can seein dim light within 60 feet of you as if it were bright light, andin magical or nonmagical darkness as if it were only dim light.You cant discern color in the darkness, only shades of gray. Some pass a variety of builds from svelt to wide, weighing betweenmay consider them brash, but mapachs know that opportu- 90 and 160 pounds. But now, fires and bandits have embroiled the Woods in chaos. social situations. Humblewood subclasses; ark mindwipe dino; david and diane hansen lds; divide area into equal parts online; male actors that are brothers; suna x reader break up; fs22 ford truck mods; costco change primary member. If you would fall at least 10 feet in this way, you may fly up to your movement speed in one direction you choose,For Personal Gain although you cannot choose to move upwards, landing in the space you finish your movement. Standing Leap. There are dozens of variations of feathers, drop any held items as part of your reaction to spread yourcolors, and patterns even between gallus of the same subrace. Printed August 2019. Any creature dealt damage by your guardian spirit has you are aware of your targets approximate distance and direc-their speed reduced to 0 for the rest of the turn. wind itself.4 I feel kinship to a culture outside my own. Spiny Quills. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the finesse quality. You learned from a hardened barbarianan action to make a Strength (Athletics) check against your that sometimes you have to charge into combat with no regardTravelers Trick save DC. If you would fall at least 10 feet in this way, you mayselves hunted. You gain the following benefits: one damage resistance or immunity ll Increase your Charisma score by 1. Your Dexterity scoreincreases by 1. Brutal Brawler At 3rd level, your tavernside scuffles have honed your ability to deal damage with just about anything thats handy. A creature that has total cover from you is not affected. Hedges have short, rounded body shapes, standing One of the reasons hedges display such deep empathy between 3 and 4 feet in height, and weighing between 40 andand compassion towards others is due to the intensity of the 70 pounds. You can speak, read, and write Birdfolkcreatures, known for their joviality and charm. View User Profile View Posts Send Message Adventurer; Location . These birds were smart, funny, and ignored by almost every animal shelter you took them to. As part of your attack action, you can utter deadly threats to a single target within 30 feet of you, causing them to become frightened of you for 1 minute on a failed Wisdom saving throw. Additionally, you cancast animal messenger as a 2nd levelspell once with this trait, and regainthe ability to do so after a short orlong rest. Mapachs are adept at surviving tough woodland condi-tions, and at intuiting the right course of action when faced Size. Central meeting24 Chapter 1 | Welcome to the WoodNatural Burrowers. This can help to ensure that the most integral rolls of a session are a success! Any Bardic Inspiration gained in this way can only be used to perform your favorite trick. Black feathers on a corvum are knownas the Mark of Gesme and they are thought to impart some Lumas are inspired by doves and pigeons, but their sizeof Gesmes reckless curiosity. At 6th level, you have finally mastered the Armed Combat Lessons. Well correct itLEAVE FEEDBACK SUBMIT ERRORSdeckofmany.com/feedback deckofmany.com/errors Got questions? When you select thisoption, choose from the following Fighting Styles:ll Archery: You gain a +2 bonus to attack rolls you make with ranged weapons.ll Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.ll Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. Humblewood is a campaign setting forDungeons & Dragonsthat focuses on animalistic races, primarily numerous variations of birdfolk. A few vulpins have attempted to change public opinion,but the majority are unconcerned with their notoriety. This ability states that if an attack deals over half ofthe current remainingHP of a Cervan, they can choose to activate the ability, allowing them to roll 1D12 plus their constitution modifier, then gaining that much HP. If you want to play a fighter in your next (or first) Dungeons and Dragons campaign this is the list for you! All rights reserved. When not activelyas cowards in the eyes of outsiders. common people.4 I have no time for those who doubt me. You are a citizen of the Wood, caught up in this turmoil. Size. Only they can quell the raging flames that have been unleashed upon the land, and restore balance to the realm. Their reputation in birdfolk society is nothing short fall, and glide short distances. Lifters are the specialist thieves of an operation. Intelligence is your spell- casting ability for these spells.Prodigious Predators Languages. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. Additionally, Vulpin's "Evasive" ability allows them to add their intelligence modifier to their dexterity saves. takes a bonus action to use unless otherwise specified.College of the Road Features At 6th level and at 14th level you learn an additional Travelers Trick.Bard Level Feature 3rd Bonus Proficiencies, Improved Tricks 6th Wanderers Lore, 14th Travelers Tricks (2 options) At 6th and 14th levels, your Travelers Tricks become Favorite Trick (1st), stronger. You can use it in conjunction with Birdfolk are generally welcoming to other races, but the a regular jump, but not while gliding.gallus are particularly well-known for their willingness to Communal. You're saying "this subclass sucks as a melee bard if you dump your melee stat." Fighters aren't great with 8 STR/DEX either. I am beyond excited for you all to take your first steps into this world, uncover some of its secretsduring your adventures, experience its stories, and come away with many of your own stories to tell!Leesha Hannigan,Art DirectorTwitter: @LeeshaHannigan Preface 7Introduction about the wood In the far away world of Everden, on the eastern coast of a great continent, lies a vast forest nestled between the mountains and the sea. gain proficiency in one of the following skills of your choice: Deception, Insight, Intimidation, Sleight of Hand, or Stealth. Sometimes this presents as flexible morals, and at other drop any held items as part of your reaction to spread yourtimes it simply means they follow a personal code instead of arms). Through soundsand gestures, you can communicatesimple ideas with creatures of the beastsubtype that represent insects, spiders,worms, and other creepy crawlies,regardless of their size. Under the guidance of a new leader, they seek to exact retribution upon the birdfolk cities and sow discord throughout the Wood. Your base walking speed is 30 feet.of gardening unmatched by other birdfolk. Nimble Step. Ability Score Increase. Lumas tend to keep to themselves, preferring Fated. Other lumas find it difficult to exist in the larger society Touched. Add this result in pounds to your races base weight. In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood . You do nottaught you how to use a simple combat stance to wield provoke attacks of opportunity this turn.your weapons more effectively. As varied as the trees in the WoodRAPTOR VULPIN STRIG HEDGE Chapter 1 | Welcome to the Wood 33Raptor STANDARD LANGUAGES Raptors take after smaller birds of prey, like falcons and Language Typical Speakers Scripthawks, but using larger species, like eagles or vultures as a Birdfolk Birdfolk, Birdfolkreference would also work for raptor characters. Your Intelligence score Subrace. It is up to you whetheryou embrace your position of privilege, or rebel against theconstraints thrust upon you by cervan society. Either way, corvums are a crafty are encumbered.race and they tend to get what they want, one way or another. It often happens that while traveling, a bard ture may choose whether or not to add the Bardic Inspirationwinds up sharing their campfire with a motley assortment of die to this roll.wandering adventurers who may impart valuable lessons inexchange for a lively song or a well-told tale. Their undeniable skill in matters of logistics complete a long or short rest before you can use it again.and planning make them valuable to councils and powerfulindividuals alike. powered flight, the strong hollow bones and lightweight bodies of birdfolk allow them to easily use their feathered arms toTHE BIRDFOLK glide, and unless severely encumbered, all birdfolk can recover gracefully from what would otherwise be a deadly fall. Corvums cut imposing figures, standing between 4and a half and 5 and a half feet tall, encompassing a varietyof different builds. Additionally, Jerbeens synergize well in combat with their comrades, gaining advantage on strength saving throws and on saves against being frightened as long as they are within five feet of an ally. These isolated communities were vulnerable to an organization of brigands and marauders who called themselves the Bandit Coalition. To protect themselves from the Coalition, the bird- folk built fortified cities in the forests canopy. Age. Once on each of your Cleric Level Spells turns, when you hit a creature with a weapon attack, you can 1st bless, goodberry cause the attack to deal an extra 1d8 psychic damage to the target. causes tension d8 Personality Trait 6 I am one with the wind. Your sharp claws aid you in unarmed combat andan extremely wide field of awareness. Jerbeens have incredibly small and light bodies, standing between 2 and 3 feet tall, and weighing between 20 Jerbeens are the smallest inhabitants of Humblewood, and 40 pounds. Bewitching Guile. The Tenders, an organization of druids and mystics, dedicate themselves to healing the Scorched Grove with natural magics. Your sizeis Medium. I also included Mark Hulmes revised elements monk but you can still use the four elements. Growing up gifts. Your Wisdomscore increases by 1. Great seen fight. Languages. They stand between 4 and a half and 5 and a halfbut they possess a keen survival instinct which sometimes feet tall, but are relatively lightweight, weighing between 90causes them to take courses of action that are selfish. The target must succeed on an Intelligence saving throw against a DC equal to 8 + your proficiency bonus + your Strength or Dexterity modifier. You also have a wealth ofpatience, acting only when it best suits your goals. You can speak, read,and write Birdfolk and Hedge. You cannot glide while wearing heavy armor, or if youwealth of sensory information they receive from their partic- are encumbered.ularly keen eyes and sensitive ears. Should you have access to the proper materials, you canspend 8 hours converting an item you have scroungecraftedin this way into a permanent version, so long as you startthis process before the item falls apart. (Neutral) Equipment: a wind Musical Instrument (one of your Rebellion. Cervan is a complex language with no written script. Bykind of great bureaucracy, but as sacred traditions passed from spending 10 minutes, you may create a number of delicious,generation to generation. This subclass gets some interesting abilities. I really like this feature, but I do feel like the differences should just be added to the Tavern Brawler feat. You canselect your bandit specialty from the Bandit Specialty table, or Those who have chosen to leave the Coalition behind haveroll randomly. Go forth and adventure! Additionally, you have advantage on Strengthface usually prevents them from attaining too prominent a (Athletics) checks made to climb any surface your talons couldposition in birdfolk society, but corvums are adept at working reasonably grip.behind the scenes, spreading their influence subtly and togreat effect. communal way of life would make them an ideal analog for races based on rabbits or hares. Choose one of these subraces. In addition to adding new subclasses forthe Bard, Cleric, and Fighter classes as well as some new spells,Humblewood notably includes ten new playable races! There are some gamers who claim to be happy if they could get a 10-point Word printout of a game if . User account menu. (1d4) lb.Hedge 2'11" +2d6 30 lb. Birdfolk is a language of clicks, caws, and whistles. You gainof mortals. 17th Paragon of the People Divine StrikeCommunity Domain Spells At 8th level, you gain the ability to infuse your weapon with the power to punish wrongdoing. D&D Best Fighter Subclasses for 5th Edition. When I lived in Los Angeles, I began rescu- ing pigeons because they were everywhere, forgotten pets of colonists and invasive to the habitat they lived in. You are capable of burrowing through soil, but areunable to dig through anything more substantial with justyour clawed hands. They are a salt-of-the-earth sort of folk who believe in justice, the value of hardwork, and the importance of respecting others. You gain proficiency with the artisanSalt of the Earth tools of your choice: brewers supplies, carpenters tools, or smiths tools. Vulpinslearn from a young age that they are of two natures: the sophis-ticated and the savage. Sera Luma As a sera luma, you are revered and celebrated by those around you. Those who underestimate a bard from the useful pieces of knowledge picked up along the way. Ability Score Increase. Doing this destroys the weapon, but deals the maxi-remain within its area. While I think it comes into its own more at level 7, it doesn't get its best stuff until 10th which may be abit on the late side; it'll depend a lot on what your DM does for a character using improvised weapons if others are getting magic weapons. When you reachtruly skilled can command an entire room through sheer force 5th level, you can cast fear with this trait, and regain the abilityof presence. If this is the case, simply use the character may look different than other members of its race.number provided in this column. 5 I picked up many stories during my time on the road, and I have one for every occasion. More- and 140 pounds. others affect me. The wind chose me to be a brave warrior up to become a holy figure, a prophet, or a fabled hero. Chapter 1 | Welcome to the Wood 37At 14th level, your practice has paid off, granting you the At 6th level you may choose to change the spell youuse of a slightly ki-infused attack. Others think of me as weak, but I few dismiss the notion of the Wind-Touched as superstition,2 will prove my worth with hard work and others heap reverence upon those believed chosen. 7. * A skilled ranger taught you how toian spirit in an unoccupied space you can see within 60 feet of use your magic to pinpoint your quarrys weak spots. Bard and Fighter receive gain a few useful proficiencies picked up from your time onnew class options which are well suited to characters from the the road. The night is mysterious, and conceals many unseendangers. This ward lasts for as long as you Evocation Lessons. He has studied creative writing at The New Hampshire Institute of Art and Otis College of Art and Design, and currently writes for CBR, ScreenRant, GameRant, and TheGamer. Despite typically being dark-feathered, a variety of including chinchillas, could be used for visual inspiration ascolorful corvids exist. One of the least understood and most often empathizing with others means they are only rarely goodvilified humblefolk in the Wood, vulpins have earned a bad aligned. Talons. There are two main subraces of raptor:mistral and maran. 2023 Wizards. Want updates?Join our Discord and chat with us! Swimmer. What matters isnt whether or not my5 powers are genuine, but what advantages I can reap because of that belief. Vulpins arent innately evil, but their difficultysharp fangs. Your size is Small.dwarfed by nearly every kind of creature they encounter. Your size is Small. Some respond to the dangersoutside their community by becoming insular and fearing allnon-jerbeens. 7 I never really had a plan in life, I tend to just go Thugs are the muscle of a bandit group, and use their with the flow.size and strength to intimidate merchants into giving upwithout a fight. When I was young, the films and books I devoured with the most enthusiasm were the ones thatappealed to audiences both young and old, whose characters may happen to be adorable woodlandanimals, but still bravely explored a mosaic of complex, confronting themes that we continue to puzzleover well into our adult years. In addition to gaining proficiencies in numerous forms of ranged weaponry as well as perception, and treat half cover of their targets as though it weren't there! Through careful planning and execution, their diversions can keep cart drivers You were once a member of the Bandit Coalition, occupied just long enough for the lifters to do their work, ormoving from place to place, ambushing and robbing passing create a seamless opening for an ambush.merchants. those who give me this title. Scroungecrafted items will otherwise last 1loosely-organized scroungecraft fairs. to do so when you finish a long rest. Your base walking speed is 30 feet.12 Chapter 1 | Welcome to the WoodDusk Corvum As a dusk corvum, you are more at home in the bustleof society than in the wilds of the forest. Character Geeklist: https://boardgamegeek.com/geeklist/268464/humblewood-adventures-wood-characters OCC: https://boardgamegeek.com/thread/2358948/occ-humblewood . You can speak, read, and write Birdfolk. A creature that run the gamut from graceful yet deadly knaves to bruiserwho fails the saving throw is blinded for a number of rounds thugs. Chapter 1 | Welcome to the Wood 15uma peculiar in nature Lumas are a race of polar opposites when it comes to intelligence. You know one cantrip from the sorcerer spell list.of birdfolk cities. Whilethey are quick and nimble, and possess an affable attitude, Speed. One of the reasons cervans form such close-knit communi-ties is a mistrust of outsiders. You can also understand Auran, though youcannot speak it naturally. Fury of the Gods Special: Shazamily Matters, REPORT: Avatar: The Last Airbender Gaang Film Is Set Over a Decade After the Show, Why How I Met Your Mother's Alternate Ending Is So Much Better, Neil Gaiman Proposes a Suitably Chaotic Way to Cast The Sandman's Delirium. Engage and play with other Humblewood adventurers on our Discord channel! reaction actions ll You can speak and understand Giant Eagle, Giant Elk, one special sense they possess and Giant Owl. Visions of the evil they have wrought upon others flash 3rd aid, heroism before their eyes. If an attack deals over half ofyour current remaining hit points in damage, (even if yourhit points are reduced to 0 by the attack) you immediatelyregain hit points equal to 1d12 + your Constitution Modifier.You cant use this feature again until you have completed along rest. Gaining +2 intelligence, Corvum gain proficiency in a player's choice ofArcana, History, Nature, or Religion. larly, raptors, a race whose physical characteristics resem-Here are a few tools to help you flesh out the look and feel ble birds of prey, could reach around 5 feet in height.of your character. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the . The item will be completely functional,see it as primitive or crude. 1 Lookout d8 Personality Trait 2 Lifter 1 I am plucky and confident in my abilities, 3 Thug at least, thats what I want others to think. They areusually as adept at pick-pocketing as they are at sneaking up 6 You mess with my friends, you mess with me.behind a cart to liberate its valuables. Dungeons & Dragons: 10 GREATEST 5e Adventures, Ranked, Dungeons & Dragons: 10 Rare Magic Items Youd be Lucky to Find, Dungeons & Dragons: The 10 Best Fighter Sub-Classes, The Best Cleric Domains in Dungeons & Dragons, Ranked, REVIEW: Frank Miller Presents Ancient Enemies: The Djinni #1 Crafts a Compelling Origin Story, REVIEW: DC's Shazam! (Chaotic) of birdfolk culture, leading many to find you off-putting.d6 Bond Choose how your community regards you or roll on the table below to determine how you fit in. (Good) their feathers. We can help people, we can be heroes, and we have magic. Convincing. Players can adjustof Humblewood. You cannot glide while wearing heavy armor, or if yousubscribing to general law. Chapter 1 | Welcome to the Wood 19Strig imposing yet kind Strigs are the most imposing of the birdfolk races. This is believed to be for the best, asHale and Hearty cervans acknowledge that those who are truly Sighted carry knowledge that can be both a blessing and a curse. You gain proficiency in one of the following skills: Arcana, History, Nature, or Religion.Too Smart Appraising Eye. Only you can restore balance to the Wood.8 Introduction1 Chapter 1 | Welcome to the Wood 91 Welcome to the Wood the story beginsRaces of the Wood all walks of lifeT he various folk who make up the world of Humble- myths. Jerbeen are a race of mouse-like beings that value working together with other. Number 3 - The Circle of the Shepherd. Cervans have a unique ability to bounce back Pronghorn cervans are taller and tend towardand survive a physical shock that might kill others. You can range for milesin the Wood without ever setting talon tosoil, moving more confidently through thebranches than some move on flat ground. After the implementation of increases by 2.the Humblefolk Treaty, many cervans continued to live by theold ways. Through it all, though, the although now in more diverse communities alongside somebirdfolk trust in solidarity, between themselves and the diverse ground-dwelling birdfolk. Seeds of Decay: The Woodkin (PDF) Freebies $0.00. Mapachs dont favor good over evil, with mostResilient Opportunists choosing to remain neutral. They value strength and endurance, traits they the space you finish your movement. Your base walking speed is 30 feet. go all in. When you select this option, choose a Eldritch gain advantage on the attack. I regularly use Strength (Intimidation) with a Minotaur character on the basis that they are using their physicality rather than words to intimidate (mostly just looming over things, cracking knuckles, crushing things that are disconcertingly close to the size ofa human's head etc.). Even in these dark times, brave heroes can be found within the Wood. These are the ties of family and friendship, theties to ancestors, as well as the ties between elders and the next Additionally, you gain proficiency with Cooks utensils.generation with whom they share their wisdom. You have proficiency in the Performance skill. Skip to main content. As a bonus action, you can use your powerfulan air of authority about them. and saving throws against being frightened as long as you are within 5 feet of an ally who isnt frightened or incapacitatedCommunity First that you can both see and hear. You are adept at hunting under the cover of night. The crea-different skills. Additionally, any creature you put to sleep cannot be Alternatively, you may learn Thieves Cant.woken until the start of your next turn. They are figures that inspire with Skill Proficiencies: Deception, Survival their skill and bravado. At 1st level, you can create a ward of divine shadows toNight Domain Features conceal yourself from an attacking enemy. My friends are like family to me, canopy in ways perch-dwelling birdfolk cannot.3 and Ill keep trying to do right by them until the end. While they resemble animals. There are two main subraces of corvum:increases by 2. dusk and kindled. Size. How effectively a At 3rd level you already have several memorable experi-bard of this College can apply what they have learned depends ences from your life on the road. Tool Proficiencies: Disguise Kit, one type of Gaming Setor Musical Instrument Feature: Bandit Routes Equipment: a knife, a cooking pot, a winter blanket, anobject you received as your cut from a successful robbery, a set As someone who once assisted in countless highwayof common clothes, and a pouch containing 10 gp robberies, you are familiar with the roads of the Wood and escape paths used by bandits. We are encouraged by the strong reception of the Model Y in China and are quickly progressing to full production capacity. mum number each of the weapons damage dice could deal to the target. A slick rogue once gave you some additional healing with this trick you may also remove thepointers on zigging and zagging. Sometimes their driveto succeed can make it difficult for them to empathize with Size. Writing Team: Christopher Pinch, Matthew Grevelyn, et al. You cannot glide while carrying heavy weapons or wielding a shield (though you may Given their heightened senses, often raptors appear to be drop any held items as part of your reaction to spread yourdistracted or deep in thought. The birdfolk races of Humblewood are as diverse and unique as the forest itself. Within this book you will find all the tools you need to build your character, travel the land, and create your own Humblewood story. Theyve branded me a traitor. Mapachs stand between 4 and 5 feet tall, and encom-with a problem. Your size is Medium.of insight into the world around them, sometimes Speed. By spending an action and giving words of Nature skill.advice or encouragement, you can inspire an ally who is able Seedspeech. ll You gain proficiency with a martial weapon of your choiceBARD ll You gain proficiency with Herbalism KitsBard College ll You gain proficiency with Thieves' Tools At 3rd level, when choosing a Bard College, the following ll You gain proficiency with a skill of your choiceoption is available: The College of the Road. Theycalm and weigh ones options. Were all doomed folk see you as quirky or unsettling. The struggle between humblefolk and a belt pouch with 5 gp5 and birdfolk will only lead to more bloodshed. #1. RELATED: Dungeons & Dragons: 10 GREATEST 5e Adventures, Ranked. and leader, so shall it be. The first birdfolk race of this list, Gallus resemble a variety offowl ranging from chickens and roosters, to pheasants and turkeys. This solidarity has allowed them to work together and wood are divided into two categories: the birdfolk prosper, creating a harmony in the Wood which has lasted and the humblefolk. It is a politetake the time to learn. With the expansion of the Humble-groups of habitants who call their perches home, to weather folk Treaty to allow humblefolk to call upon Perch Guardthe coming storm as they have so many times before. (1d4) lb.Cervan (Pronghorn) 6'1" +2d10 120 lb. Your base walking speed is 30 feet.ings. You have proficiency with the long- bow, short bow, and spear. You have a climb speed of 20 feet. * You made a shady bargain with a haggard quality, you can expend one use of your Bardic Inspiration towarlock. You have an almost unnatural beauty and grace, inspiring admiration in some and jealousy in others. You cannot glide whilebelieve crucial for survival in the Wood. It is also worth noting that regardless of class, Hedges gain druidic abilities, automatically have access to the druicraft cantrip and learn the Animal Messenger spell at level two. you land. Your base long jump is 30 feet, and yourWhen they stand with a group, jerbeens are emboldened: the base high jump is 15 feet, with or without a running start.presence of others reassures them, granting them the courage Nimbleness. Alignment. You cant discern color in darkness, only shades of gray.Canny Craftspeople Mapachs are most comfortable under the cloak of night. Alignment. Number 6 - The Circle of the Land. FOR SALE! Beasts with Intelligence scores of 4 or lower mayPrerequisite: Glide trait only be able to understand simple concepts.You were either born with great strength, or trained hard toallow yourself to glide under circumstances most would find WOODWISEimpossible. Gather your party and embark on FIVE incredible Humblewood adventures!What tales will you tell?